/* ----------------------------------------------------------------------------- * The Cyberiada GraphML library implemention * * The basic data structures * * Copyright (C) 2024 Alexey Fedoseev * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 3 of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see https://www.gnu.org/licenses/ * * ----------------------------------------------------------------------------- */ #ifndef __CYBERIADA_TYPES_H #define __CYBERIADA_TYPES_H #ifdef __cplusplus extern "C" { #endif /* ----------------------------------------------------------------------------- * The Cyberiada GraphML basic data structures: stack and list * ----------------------------------------------------------------------------- */ struct _CyberiadaStruct { void* key; void* data; struct _CyberiadaStruct* next; }; typedef struct _CyberiadaStruct CyberiadaStack; int cyberiada_stack_push(CyberiadaStack** stack); int cyberiada_stack_update_top_key(CyberiadaStack** stack, const char* new_key); int cyberiada_stack_update_top_data(CyberiadaStack** stack, void* new_data); void* cyberiada_stack_get_top_data(CyberiadaStack** stack); int cyberiada_stack_pop(CyberiadaStack** stack); int cyberiada_stack_is_empty(CyberiadaStack** stack); int cyberiada_stack_free(CyberiadaStack** stack); typedef struct _CyberiadaStruct CyberiadaList; int cyberiada_list_add(CyberiadaList** list, const char* key, void* data); void* cyberiada_list_find(CyberiadaList** list, const char* key); int cyberiada_list_free(CyberiadaList** list); typedef struct _CyberiadaStruct CyberiadaQueue; int cyberiada_queue_add(CyberiadaQueue** queue, void* key, void* data); int cyberiada_queue_get(CyberiadaQueue** queue, void** key, void**data); int cyberiada_queue_free(CyberiadaQueue** queue); #ifdef __cplusplus } #endif #endif