upd: README; move assets into the same folder
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@@ -7,7 +7,6 @@ set(BUILD_SHARED_LIBS OFF)
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set(SFML_USE_STATIC_STD_LIBS ON)
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set(SFML_USE_STATIC_STD_LIBS ON)
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set(SFML_BUILD_AUDIO ON)
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set(SFML_BUILD_AUDIO ON)
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set(SFML_BUILD_GRAPHICS ON)
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set(SFML_BUILD_GRAPHICS ON)
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set(SFML_BUILD_WINDOW OFF)
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set(SFML_BUILD_NETWORK OFF)
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set(SFML_BUILD_NETWORK OFF)
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set(SFML_USE_SYSTEM_DEPS OFF)
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set(SFML_USE_SYSTEM_DEPS OFF)
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set(SFML_BUILD_EXAMPLES OFF)
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set(SFML_BUILD_EXAMPLES OFF)
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16
README.md
Normal file
16
README.md
Normal file
@@ -0,0 +1,16 @@
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# Candy Crush
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## Наш ответ буржуйским игрушкам
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## Установка зависимостей
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```
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sudo apt-get install libX11-devel libudev-devel libGL-devel libopenal-devel libvorbis-devel libflac-devel libXrandr-devel libXcursor-devel libXi-devel libfreetype-devel
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```
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## Сборка
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```bash
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mkdir build && cd build
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cmake ..
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cmake --build .
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```
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Before Width: | Height: | Size: 323 KiB After Width: | Height: | Size: 323 KiB |
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Before Width: | Height: | Size: 1022 B After Width: | Height: | Size: 1022 B |
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Before Width: | Height: | Size: 222 KiB After Width: | Height: | Size: 222 KiB |
12
src/main.cpp
12
src/main.cpp
@@ -17,7 +17,7 @@ candy map[10][10];
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void playMusic()
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void playMusic()
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{
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{
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static sf::Music background_music;
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static sf::Music background_music;
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if (!background_music.openFromFile("music/background.ogg"))
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if (!background_music.openFromFile("assets/music/background.ogg"))
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{
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{
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std::cerr << "Ошибка загрузки музыки" << std::endl;
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std::cerr << "Ошибка загрузки музыки" << std::endl;
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}
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}
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@@ -39,9 +39,9 @@ int main()
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playMusic();
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playMusic();
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Texture bg_texture, candys_texture, button_texture;
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Texture bg_texture, candys_texture, button_texture;
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if (!bg_texture.loadFromFile("images/background.png")) return -1;
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if (!bg_texture.loadFromFile("assets/images/background.png")) return -1;
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if (!candys_texture.loadFromFile("images/candys.png")) return -1;
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if (!candys_texture.loadFromFile("assets/images/candys.png")) return -1;
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if (!button_texture.loadFromFile("images/button_bg.png")) return -1;
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if (!button_texture.loadFromFile("assets/images/button_bg.png")) return -1;
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candys_texture.setSmooth(false);
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candys_texture.setSmooth(false);
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@@ -49,8 +49,8 @@ int main()
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button_bg.setPosition({490, 150});
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button_bg.setPosition({490, 150});
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Font font_regular, font_black;
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Font font_regular, font_black;
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if (!font_regular.openFromFile("fonts/Inter-Regular.ttf")) return -1;
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if (!font_regular.openFromFile("assets/fonts/Inter-Regular.ttf")) return -1;
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if (!font_black.openFromFile("fonts/Inter-Black.ttf")) return -1;
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if (!font_black.openFromFile("assets/fonts/Inter-Black.ttf")) return -1;
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Text points_text(font_regular, "0", 20);
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Text points_text(font_regular, "0", 20);
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points_text.setPosition({10, 5});
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points_text.setPosition({10, 5});
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